Kender

Played by: Chris Linder

Description:

Chaotic Good Dogbold Rogue 3 Cleric 3 nicknamed Kender (or The Kender)

Str 6 Dex 22 Con 13 Int 14 Wis 3 Cha 18 Com 5

HP 29 , Initiative 6 , Speed 25, Light Load 15 lb., Medium 16-30 lb., Heavy 31-45 lb.

Offence Bite +1, 1d6-2, 20/x2, PSB; RPK +7, 2d8?, 19-20/x2?, Range 30?, P

Defence AC 10 (Armor 2, 6 Dex, 1 Size, 1 Nat), Flat Footed 4 , Touch 7

Saves Fort 5, Reflex 10, Will 0 (-2 vs. Fear)

Feats & Abilities: Small size, Slight Build, Darkvision, Kobold Racial Skills, +1 nat AC, Simple and Rogue Weapon Proficiency, Heavy Armor and Shield Proficiency, Heal light wounds 1/day on self, “Barrow” Flaw, “Burning Hands” Curse, Turn undead 7/day, Turn water creatures & Rebuke fire creatures 7/day, +1 attack rolls vs. water creature; -1 save vs. spells, spell-like and supernatural abilities used by water creatures, Trapfinding, Sneak Attack +2d6+3, Evasion, Trap Sense +1, Stealthy, Craven, Combat Casting, Domain Spontaneity, Peg leg – 5 speed and -2 movement skills

Skills: Bluff 10, Craft Trap 7, Disable Device 10, Escape Artist 10, Hide 22, Knowledge (History, Local, and Religion) 3, Listen -2, Move Silently 14, Open Lock 14, Profession Miner -2, Search 12, Sleight of Hand 12, Spot -2, Use Tech 5 Items: Rock euphoric, Liquid euphoric and stim, Inhaled contraceptive, Gel capsule anti-coagulant, Beef jerky 4, Twix and snickers (cheer food) 2, Gas 1 gal, Advanced parts 1, Complex parts 3, Moderate parts 1, Simple parts 2

Bio:

Kender

Goblins & Kobolds Sasquatch_Jones